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Hello!, as I said in the last publication, I wanted to correct the topology and the shape of the body that was already created, I had to order, remove polygons and create new ones, but in the end the result was quite good, the good thing is that always in the future I can make adjustments if necessary, but for now I am satisfied

After making the navel, it was time for the breasts, I created a circle, I positioned it in the ideal place, I erased almost half of it and little by little I joined it to the torso, when everything was already united I modeled it so that it would not be literally a ball and make it look like what it is, a breast, more or less

You will notice that I did not make the nipple, and the model does not have genitals and it is like that on purpose, for now I need the model to be like this, when the time comes I will explain why

And to make it a little more presentable I made a quick material with a random skin tone so that it looks a bit like it could be, I took the SS with the 2 engines that Blender uses

Now follow the hands and feet, I'm going to need a lot of luck, since it's not something that excites me much

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Treyofwar5150

I am thoroughly enjoying your process on this endeavor of yours :) keep up the good work