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Hello everyone! After a month I'm back with a new map, and this is the first and last map for July. The third part of Brabhal mines will be released in august.

This map was designed to be the final room for the boss of an adventure.It is a main raised floor (4.5mt/15feet) accessible from two flights of stairs on the opposite side to the entry point, a river of lava flows out of the north wall and then plunges into a deep hole.The spaces and the stairs are wide, this is because it would be more appropriate to use a large boss (2 squares in D&D).

The map is born symmetrical, so I added collapses, cracks and other obstacles on the right side, to make the design more complicated.

For 2$ tier patrons is available an acid alternate version.

Adventurer tier contains: 

4500x4500 pixels | 30x30 squares | Magma version

4500x4500 pixels | 30x30 squares | Magma version + Grid

4500x4500 pixels | 30x30 squares | Lineart  version

4500x4500 pixels | 30x30 squares | Lineart  version + Grid

Hero tier contains: 

All above maps

4500x4500 pixels | 30x30 squares | Acid version

4500x4500 pixels | 30x30 squares | Acid version + Grid

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