Volumes 101: Adding Colliders To Our Solver (Patreon)
Published:
2017-11-17 07:37:15
Imported:
2026-06
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In the final video of our volume growth setup we'll add collision geometry to our solver in order to be able to further art direct where our growth is happening. I promise this is the last video for this particular setup. I feel we now have conquered most of Houdinin's VDB/SDF functionality and can move on to other neat volumetric setups :)
For rendering the visual used in our videos you'll need the Hamarikyu Bridge B HDR from http://www.hdrlabs.com/sibl/archive.html
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