Vellum 101 - Inflation by Attribute (Patreon)
Published:
2019-10-17 07:00:01
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2026-06
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EDIT: Added file(s) for Houdini 18.5
How do you trigger a specific behaviour in Vellum using another attribute?
In this tutorial we'll have a look at two ways of triggering the inflation of specific areas in a softbody simulation using a bit of VEX and the falloff nodes from MOPs.
You can download MOPs for free here: https://www.motionoperators.com/
Inigo Quilez' distance functions: https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm
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