Rendering 101 – pt. 19: Faster GI Using Irradiance Caching & Irradiance Point Clouds (Patreon)
Published:
2020-06-04 12:40:25
Imported:
2026-06
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Maybe not necessary the most fun topic in the realm of rendering but a useful one – why do we still bother with irradiance caching or irradiance point clouds?
In this tutorial Mo goes over “that other” GI engine offered by Redshift and some of its advantages and challenges.
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