Rendering 101 - pt. 24: Building Non Photorealistic Shaders In Redshift (Patreon)
Published:
2020-07-24 06:24:18
Imported:
2026-06
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Usually I’m not massively into Non-Photorealistic Rendering (NPR), but Dan McPharlin’s style got me inspired to try and build a shader that imitates this particular style. Stylistically it’s between McPharlin, Planète sauvage and Roger Dean.
Makes heavy use of Cornelius Dämmrich's amazing grunge/smudge textures.
Soyuz model CC-BY by Chris Kuhn, downloaded from Blendswap.
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