KineFX 101 – Pt.2: Building Procedural Skeletons (Patreon)
Published:
2021-12-02 10:01:00
Imported:
2026-06
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It’s finally time for us to build some actual skeletons. And because this is houdini, we’ll build them procedurally with hundreds of bones and animate them with code! Still, building procedural skeletons like this isn’t all that hard and we’ll take a look at a general procedure that you can tweak to fit your needs.
Guiding the Shortest Path SOP with a cost attribute by Konstantin Magnus
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