Camera Facing Mask | Blender Geometry Nodes (Patreon)
Published:
2024-05-31 18:00:08
Imported:
2026-06
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Content
In this quick video, I show you how to make a mask for vertices that are visible to the camera. This is a very simple setup that you can quickly implement into your workflow for all sorts of things.
Here I use it to populate points in the visible areas to the camera.
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