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  • Tutorial.blend
  • DisintegratingLogoImage_Template.blend
  • Tutorial.blend
  • DisintegratingLogoImage_Template.blend

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Content

Watch the Tutorial: https://youtu.be/oVBLiGnY6X8

In this tutorial, We're creating a procedural disintegration effect using Blender Geometry Nodes(Simulation Nodes). In the end, you will have a template that you can add any image you want to make it disintegrate.

Finalised Template:

Below you can download the finalised template. There I improved the geo setup a bit and also did some post-processing.

Before you hit render, make sure you baked the simulation.

Files

Previews only

Comments

Atdesignz

Love this effect, I tried it and it really is very useful! Thank you.

Atdesignz

Lovely, I'm looking forward to your "disintegrating animated 3d characters" that's exactly what I'm looking for. Best of luck with releasing it.

Utsab

Hey, thank you! Can I export it somehow to use in Blender 3.5?

Motion Dreams

I am not sure about that, Since this uses simulation nodes(only available 3.6 and above). However, If you bake the mask into an image sequence you will be able to use it to create the effect in 3.5.

Project-In

11:23 the PointsUV in Attribute doesn't work, it's black and white in viewport, is anyone has the same problems?