Mischief Manor - Mid August Update (Patreon)
Content
This month, I've been working out the concept and story ideas in my head, trying to improve on the original vision and having it work with the new game mechanics I have slowly been implementing.The dungeon crawling mechanic is functional, and I will be adding the events and other systems such as the Random Events, Timers and other Objectives. I've also been adding placeholder icons and tiles to help visualize this game mode.
Disclaimer: Story and game mechanics may change during this stage of development
This might be a bit different from what you may have expected it to be from the previous description, because I have focused this project to be more on the post-modern / supernatural world where magic and technology exists together. The idea is the player character is a navigator / hacker and assists the characters (known as Espers) through dungeons and dangerous locations, but he isn't able to physically see the real world and has to look through the lens of a computer.Espers use Computer Assisted Magic Processes (CAMP) to activate their Psionic powers. This will allow the player to directly interact with their abilities and spells both mechanically and story wise, but using it too much may cause too much corruption or increase your threat level, making the dungeon much harder to finish. The player guides the Espers through the dungeons by directly controlling them, and making decisions for them, using their abilities if needed and so on. The goal is that the player has to try to obtain as much data, loot, eliminate a target, etc, and escape out of the dungeon with the Espers alive, or to bail if you cannot finish within the time limit and not lose your current loot, especially if you party wipe.Next I will be adding some prototype events, some additional UI to represent health and abilities, also improve on the UI Menus before entering the Dungeon Crawler, and work on the character's designs and portraits. There's quite a lot of work left to do, but I am happy with the current progress so far.I will try to update twice a month or more with the current progress, it will be slow for the next month or so due to my IRL situation, but I am hoping to put a lot more time and effort into this project when I have the time to!