Home Creators Posts Import Register Favorites Logout

Content

Guys, help me.  Sometime last October  I fell down the Scooby Doo hole and still haven't clawed my way out.  Partly from working on the Velma werewolf sequence for Halloween, and partly from getting access to HBO Max, which has a vast library of Scooby Doo material, including all the original series, most of the direct to DVD movies of the last 15 years, and some of the most recent series, including Be Cool Scooby Doo, which, once you get used to the "modern" animation style, is inspired and hilarious, and Scooby Doo and Guess Who, which is occasionally inspired, often interesting, but mostly just awkward.  Anyway, I'm consuming a lot of Scooby Doo media.

Which brings me to this--an experiment.  I wanted to try to capture the classic "run cycle" of Daphne in my own style.  I found a decent still image of it (actually promotional art from the "What's New" era from the 2000's,  imported it to Clip Studio, flipped and enlarged it (it was actually very low res image) and traced a stick figure over it.  Then I removed the reference image and built my own version of Daphne--based on her classic look--on the stick figure.  I'm pretty pleased with the result!  I may even try to do the rest of the Scooby Gang the same way.

This was also a test to use a simpler version of the technique I've been developing to create finished artwork over the last year--something for comics and lower end commissions.  I'm pretty pleased with how that came out too.

Anyway, an advance look for all the Patrons here before I post this publicly later this month, and exclusive full res for you too.  What do you think?

Files

Comments

Bryan zx Knight

I think it looks great. Specially if shes trying to run and hide from the gang because shes about to hulk out. Hehe...

Bryan zx Knight

See first me it's her hair color. I envision Jen Walter's with red hair as well. And Daphnes eyes are often drawn green.

Agent Zero

I fell down the Scooby hole when I was 5 and I've never looked back...