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A new breakdown from our regular VIP series.In this video, we’ll step by step set up lighting for large-scale interiors, learn how to work with reflections, and understand the logic behind lighting and material setup for scenes of this type.

Timestamps for your convenience:00:33 – Review of previous renders04:17 – Layer organization09:24 – Checking old settings and identifying mistakes12:38 – Reference selection14:46 – Working with the override material17:18 – Lighting setup and main camera angles22:02 – Logic behind setting up main materials30:29 – Artificial accent lights47:33 – Additional camera angles

3D STOREYOUTUBEWORKSHOP 3DSMAX AND CORONAINSTAGRAM

Files

Scene Breakdown 5. Lighting of villas with large windows (English)

Comments

gioba

thanks for your content Anastasia; Also would be nice to see like a from scratch series working on a scene from zero to post production, split into parts.. i think its much better especially to understand the workflow and the mistakes. Live streaming with no cuts

Anastasiia Reznichenko - 3D viz

Thank you so much for the suggestions. Unfortunately, if I were to do such a detailed scene breakdown with corrections of all the materials, the stream would last more than 5 hours. Working on a scene includes analyzing the situation, choosing the lighting setup, and much more. Sometimes patrons’ scenes even crash because of low-quality models. The edited breakdown format is much more optimal - it’s easier for people to watch until the end and fully understand all the nuances.