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Downloads

  • Balloon Play (720p).zip
  • Balloon Play (v2) (720p).mp4
  • Balloon Play (Pink) (720p).mp4
  • Balloon Play (Matte) (720p).mp4

Missing 85 full-res photos, 3 videos, 1 file, as this post has not yet been imported.

Content

"Pump ... Pump ... Pump ... Repeat."

"Some holiday gifts are worth opening early."


Note: The animated version is rendering, but won't be done for a while still.


Update 2023-01-06

Attached 1 video.

The shiny version of the Balloon Play video is up!


Updated 2023-01-20

Updated 1 video and attached 1 new video.

The pink version is now up!  I also updated the audio for shiny version as well.  If you use headphones it should sound a little more stereo/dynamic/spatial.


Update 2023-02-08

Attached 1 new video.

The matte version is up!

Files

Previews only

Comments

Thiridian

Great work! ^_^ Just saw the updated videos! It took me a bit to realize the flickering light was the fireplace. Nice smooth reflection on the breasts to show it. I admit at first I thought there was a a video error with the flickering but when I saw it was the flame I was all happy to realize what it was :D Keep up the amazing job ^_^

Thiridian

Question about the rendering: to not overwork your PC, do you ever use a jump cut to help? Basically using camera cuts to allow for starting points for renders, and then putting together the scenes in a video program like AE? If you do a long enough animation, if you could it at the halfway point, for example. *edit: Just in case of power outages or other issues*

Nathan Ounce

So, I render all my animations as an image sequence / series of images. Then I use FFMPEG to convert them to a video afterwards. That way, in the event of something like a crash, a power outage, or if I just need the computer for something else for a bit, I only lose whatever frame it was working on at the time. Afterwards, I can just resume it again from where it left off.