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Hi everyone! Thanks for your continued patience as we climb the episode 2 mountain. We're making lots of progress, and just recently had a big burst of assets come in. That makes me personally very very busy, to that's why this update is a little late in coming in. Without further adieu...

Writing

We finally crested the hill on four of five difficult, pivotal scenes in the middle of the episode (the fifth one is nearly done). There will ultimately be 1 or 2 more drafts (with far less edits) to finalize them, but they're mostly done at this point. We're very happy with them and they'll only get better between now and final draft. From that point, scenes 18-25 are either easier scenes to write, or have significant head starts on initial drafts. I'm beginning to see the light at the end of the tunnel here, though there's still months of work left to do on episode 2.

Episode 1's script tweaks all went through revision 1, now we're just going to do one final revision before we QA the script against the engine, as there's new functionality we added after the original release. We'll probably create a few new art assets for episode 1 (potentially foley as well) to further enhance the experience, but we'll see.

Background Art

I almost feel like I shouldn't be showing this insanely beautiful background Reo's outdone himself with here, but I do at least want to have some things to show as WIPs to entice you to stick around and wait while we cook.

You'll get to see a certain bear and ferret have a scene together here. There's been a few other backgrounds that have had some work done on them, but are perhaps too spoilery to show.

Character Art

And yet more bear time, this time with added beav (Gabe, Nico's crush):

You'll get to see some nice CGs in this scene and have a few nice character moments between Nico and Gabe, all while listening to one of my personal favorite foley + music combinations. This one just feels really nice and comforting overall (just as Nico is).

Voice Acting

This is something still going on in the background. I've gotten a few VAs who did parts on previous motion comics to agree to reprise their roles (like Nico), and lined up a few good potential candidates for other characters. I did also reconnect with someone I've worked with in the past on audio engineering, and he's fantastic with voice acting in both directorial and engineering roles, and it sounds like he's interested in being a part of the project - so that's a major checkbox in place as well.

Please note, we're not holding tryouts or accepting pitches at this time, as it's too early and this is hardly a done deal (for one, it will require investment of some amount from the readers/community to be doable at all). If and when we open up for auditions we'll make an announcement for any parts we want to open up.

Cookbook

Last but not least, the cookbook. All that's left to do on the art side is the draw-overs of our recipe photos. Then, we'll do our edits of the copy and final recipe checks and she'll be all done! We've moved our target date away from MFF to FC, as this will give us time to revise the cover and ensure everything's great without having to rush a deadline really hard.

That's all I have for our October update! Thanks for your patience while we work to make the release of episode 2 unforgettable.

Happy fall,

August

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