Dev Update - The end of V11 is in sight (Patreon)
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Hey guys!
Good news: V11 is in a great place now. The version is very stable and coming together fast. The skeleton is done, and all the scenes are written. And as I mentioned before, this night is different from the other versions. It's less about one scene after another and more about choices: what you did before matters, and the night can go many different ways.
While polishing the writing, I found that a few scenes didn't meet my standards and felt a bit underwhelming, so I replaced them with new ones. Luckily, most of it was dialogue and code, with very few new renders, so it was worth it.
I also decided to add 3 new scenes that weren't in the original draft. I planned to make them in the next version, but it's been a long time since the last one, so I moved them into this one. Yes, it means more renders and more testing, but I think you'll love them.
It's hard to talk about the progress and still keep you curious without spoilers, so that's all I'll say about the story for now 😉
Some boring technical stuff about the DAZ problem from my last post - if you don't care about that, you can skip the next paragraph.
There's still no real fix for it, so I stopped waiting. I used AI to help me code a small tool, a kind of "bridge" between the two DAZ versions: I keep working in DAZ 4.24 like I always did, and at the same time it opens DAZ 2026 and shows me the same scene in Iray with the 5090. It's not perfect, and it's still slower than what I had before, but at least I can keep going with the lighting without swapping graphics cards or buying a new PC.
Needless to say, I'm working on the version around the clock, and I can finally see the end of it. There's still work to do, so no date yet, but it's getting there. Honestly, I'm dying to finish it so I can do something different for a change. I have a lot of ideas moving forward, and the next versions are going to be much simpler, so they won't take this long.
Here are a few more things I did while working on the version:
The phone got rebuilt. It has its own button on screen, and it keeps your whole chat history with the photos, even from your old saves.
The Gallery and Scenes now keep every route you played instead of overwriting the last one, so you can pick which version to replay. You can also sort them by character, every picture shows where it happens, and locked ones give you a hint where to look.
I also added an Instant Skip. If you start a new game, it takes you straight from one choice to the next, so you only see the choices. I made it for my own testing, but I'm sure you'll find it helpful too.
Some of you asked for Auto Read, so I added it. I don't use it myself, but now the text can play on its own while you just sit back and read.
More translations are on the way. The Chinese one is already done.
And some other fun little things you'll find while playing.
And some screenshots of the new phone, the Gallery and Scenes:
Thank you for your patience and support, I really appreciate it!
Cheers 🍻,
TTrick