Long Story Short V0.7 Final (Patreon)
Content
Hello again!
Here is the link for the final version. (Win64, Win32, Linux, Mac).
Usually, the version should've been released in delays for the lower tiers,
but since it took me a bit more than I've anticipated, and in a week from now, it will be a new month, I've decided to skip the delays and release it.
Changelogs:
Bug fixes:
Overwriting existing saves will now update the date.
The underpass scene will now correctly trigger (previously skipped) on Vanessa + Ann corruption route.
Changes:
Rerendered Vanessa/Mario and Customer/Vanessa coffee shop scenes - I and others realized she sometimes looks strange and ugly, so I've decided to rework those scenes (only visual change).
Proofread and dialogs changes by scooter the king!
If you corrupt Ann on Vanessa's route, Vanessa will show up in the morning (V0.7), and then the photoshoot scene with Ann will happen.
Improved the performance of the save/load screen - it should now show saved images instantly when flipping through pages.
Can now hide the UI with the middle mouse button. (Was requested)
Added an option to open the images folder (accessing the menu by pressing the ALT key)
Changelogs that were posted in the beta:
Added all routes except Joe's rival - it will be added in the next update.
You are now able to corrupt Ann on Vanessa's path.
Corrupting Ann is more clear now, and can be determined by a simple question at Joey's birthday.
Changed some of Ann's dialog on her corruption path so it will "feel" like it has more progression.
The game is now centered both horizontally and vertically and will look better on screens that are not 16/9.
Added a trash icon to delete saves. (The feature was requested on Discord).
Added shake effect.
Fixes:
Fixed a bug where the right arrow of the phone sometimes appeared on top of the menu.
Joe's rival scene with Ann was triggered for Ann's hate route when it should've been only for the Love route.
Rolling back after a transition image will skip the fade effect.
Animations will now start from the beginning when rolling back and forth.
Optimizations and minor bug fixes.
As I mentioned in the previous post, if you played the beta, you can pretty much skip this one.
Cheers,
TTrick.