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Dear All,

First of all, I would like to thank everyone for the kind words, support and reassurance. It means everything to me while navigating this tricky situation. ❤️

As for this new mod: This is more like an experiment--which is why for now, only one world is released--and I'm curious what you think! The idea is to include more objects from different packs and worlds to make it feel more alive and practical.

The good news is, you don't need all packs to enjoy this mod. Let's say you don't own Discover University; the game and the wolrd will load without any problems and simply ignore the missing items without errors and such but load everything else you own.

What is included?

For example, the Spice Market now has bicycle stands, a homeless community, ping pong tables, dog park, playground, a small wedding venue and more random objects (including vending machines, chess, small outdoor library etc.).

And here is where you come in to the picture!

What objects would you like to see in other worlds? What kind of venues or rabbithole buildings perhaps?

Join Creator Cove

From the Attachments below!

Until next time,NerdyDoll

Files

Comments

Elaine Db

You are so awesome!

Simfanatic

This is game changing! would luv to see this turn into a series similar to swimmable worlds to address 'lackluster' worlds. A few notable ones like; Nordhaven, Tomerang and Magnolia Promenade.

Liria K

Love the idea of this! Some worlds lack much for interact-able objects and I like to make them feel more alive. Just wondering...If I already use tool mod to make worlds feel more alive, how will this effect it? Will it replace edits already made, or will items I have already placed overlap if they are in the same spot as these edits?

nerdydoll

Great question. It shouldn't affect them since those objects are strored in the save files, however it may be possible that some objects overlap (if you have placed something in the same position before with TOOL)