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Custom skin. Created by mixing and blending a lot of various textures, resulting in natural looking skin. I tried to add as much details as possible (skin micrio details, pores, veins, moles etc) at low/medium intensity, preserving kinda "neutral" feeling.

If you find micro details too strong try increase Subsurface scattering value.

Right now I made this first "custom blend" (V3). I will make some others if this one is received well.

In the future I plan to release clean skin textures together with a bunch of RM overlays to allow people to customize it themselves. Maybe some race variants as well? (dark skinned, mers head normals etc)

Assets used: ALT2/DEM by khisartin, DAZ Skin Builder 8, SP skin micro details, a lot of other textures from various sources.

final changes: more intensity on nipples normal map, decrease details on neck seam to reduce it - still visible for me with high specular :(AUGUST 2026: normal maps with butt/thighs cellulitehttps://mega.nz/file/om1AyABT#ckCdlPwRSnCuCR1fHvc-DNLX9xJTGCMY6TOPhPmxTO4

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