Art - Meet Sophie (Patreon)
Content
Good evening!
So, I've officially struck up an ongoing arrangement with an artist who prefers to go by RD. Over the last week and a half, I've worked with him to produce dynamic models for four of the game's main characters, and I have to say I'm more than pleased with the results!
RD brings a style to the game that neutral enough to fit in with The Company's darker tone, yet still lends itself to the fantastical, and erotic! I'll have a lot more to talk about when it comes to artwork in the coming week, but for now I thought I'd kick the long weekend off with a preview of things to come.
Meet, Sophie!
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Sketch
Flats
Final
Right? Right!?
Naturally, the new models will diverge stylistically from their reference models, and this is intentional. The goal is to maintain the spirit of the character, while retaining physical characteristics where appropriate.
The models, as well as the engine, are being designed to be able to change expressions, clothing, and poses as needed on the fly through layering systems.
I know artwork is unavoidably subjective, but I hope you're all as excited as I am for things to come!