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The Company - 5.3.104

  • Added conversations with John/Chanel
  • Adjusted chance for conversations at work to trigger to try to streamline who initiates conversations
  • Reminder that random conversations do not cause time to pass, however manually initiated ones do

EDIT: I've fixed the issue with John's conversation macro not working correctly. You may need to refresh a couple times.

Comments

Pixelmania

Really nice that you're extending the conversation system to more characters. It would be a really good place to put references to what NPCs has subjected you to (e.g, Diana having put chastity on you after passing out). The only gripe I have with it currently is that conversations proc too frequently at the office, usually getting several conversations one after another. Keep up the work, looking forward to more stuff (especially the new events).