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Greetings everyone!

It with a heavy heart and a full belly that I write to you all today. If you're reading this message, it means I am no longer on this earth, having ascended above the Heavens and into the Great Beyond...

...Until we land for a brief layover in San Diego then it's non-stop for Narita International Airport.

Yep, I'm going on vacation and, yep, it's going to affect development for the month of September. I'll be spending the next two weeks traveling across Japan with my best friend before returning to the harsh reality that is, um, reality. This trip's been 10 years in the making and I can't possibly convey how excited I am to finally be going on it!

But What About The Company?

Well, I'm going to be honest with you. For the remainder of the month there will be no pre-alpha builds, no releases, and light development blogs. I'll be checking in at The Company Discord (found HERE) whenever I have downtime, but being a one-man shop, there won't be any real advancement this month. Do with this information as you like, knowing I'll be back to the usual routine on October 1st.

So What Do We Get?

Just because content isn't getting released this month doesn't mean it's not getting worked on on the back end! The writing for Chapter 3 is nearing completion at which point implementation shouldn't take too much time. With that, I wanted to take some time to talk about the state of the game as it is, and what's to come!

State of the Game

With the addition of Sophie's content, I would at this point consider Chapters 1 and 2 to be more or less finished.

I want to go back and clean up some code, convert some repeated actions over to functions, and add some improvements to Julia's actions in Chapter 2, but for the most part the game's where I want it to be at this point.

Existing Content Bullet-points

  • Breadth of content is where I want it to be
  • Chris is slated to get a character refresh, including a new actor. His characteristics will remain the same, and he will remain non-transformable for now
  • Julia's Chapter 2 content is slated to be cleaned up a little. The game's not meant to be difficult by any means, but it shouldn't be SO glaringly obvious where the chapter's going from the get-go either
  • I plan on adding more conversations to the pool with every update, and looking at ways to purge conversations from the pool when they're no longer relevant
  • Room exploration will not be getting expanded. It sounded like a great idea but in practice it proved uninterested and too difficult to develop meaningful content for
  • I'm still not 100% happy with the serum system, or the rate at which you're able to dose people. I don't have any plans to change anything at this time, but it is something I'm keeping an eye on
  • The code needs a major once-over. Nothing that would change anything on the front end, but there's a lot of unused functions and images. This would save on back-end processing as should even reduce the image pack size!

I'll go into these points in detail as development continues, but for now this should paint a pretty good picture of where we currently stand. While I could take the time to put out a 5.5 maintenance update, I think most of these points can be worked on in parallel with upcoming content.

Speaking of upcoming content, let's look towards the future with some more bullets.

Chapter 3 and Beyond Bullet-Points

  • Currently, I'm planning on having the game conclude at the end of Chapter 5
  • At that point, players will be given an ending and epilogue based on their decisions and actions made throughout the game
  • Chapter 3 will introduce two new major characters, and give players their first look into The Company HQ
  • Chapter 3 is expected to last over a month in game time
  • Yes, I'm planning an in-game Halloween event
  • Chapter 3 will see the addition of optional timed events. These events run in the background and it's up to you whether or not you want to engage in them
  • Similarly, you can expect to be presented with more binary choices which will have an impact on your relationships, content options, and endings
  • Both of those concepts will be applied to Chapter 1 and 2 where applicable
  • Chapter 3 will give a lot of screen time to Sophie and Tasha, though all characters will be getting fleshed out more for the new content
  • This includes Chris, who will show up for story events!
  • I don't plan on adding any new game mechanics in Chapter 3
  • Once released, the MCS-X unlock event will likely be moved to the end of Chapter 3
  • The shop clerks at the mall haven't been forgotten. Expect more content with them in the future. The long term intention is that the mall will be another location where random events, conversations, and serum events can occur

Hopefully that gives everyone a good idea of where things are going in a broad sense. Next week, I'll be posted a more in-depth preview of Chapter 3, as well as some new character introductions!

That's it for this week. As always, thank you all for your continued feedback and support!

Comments

Pixelmania

Will Julia get more story time, or left in the same final state "forever"? Her being a scheming character was interresting imo.

RubberBimbo

Hope you and your friend will have a great time in Japan

waffel

That sounds lovely, I hope you will have a great time in Japan, and remember if you are an American, don't be one in Japan! ;)

Elric

had me going for a moment got concerned. have a good holiday jelly so want to go their. looking forward to chapter 3.

HaikenEdge

Enjoy your vacation. You've more than earned it.

Anonymous

Bon voyage. Have a good vacation

robert story

while on vacation you may find inspiration from you're trip :):) lets hope they are good ones

Choppytehbear

For all the hard work you have been doing, you deserve a vacation.

Anonymous

enjoy japan my friend, it will be an amazing 2 weeks!

Angry Gorilla

Loving the game so far. Just a little constructive criticism. I feel like the game plays best early in the game when the corruption is slower and more gradual in behaviour. However when you manage to upgrade the lab and get a nice supply of serums, the corruption (of the mom and sister) goes too fast imo. Maybe limit lust increase during sex scenes and only increase this stat during events and maybe at the end of the sex scene? I feel like it would be better if they kinda corrupted gradually due to their own actions over time, with the serum being used at threshholds.

Anonymous

Just enjoy your trip if I was in your shoes i would turn off from all this. Plus you added the walkthrough so any new people to the game will have that to help its not a hard game i mean visual game to play. And i should think most members will give help to people who get stuck.

james sanderson

how do i install it properly or even just use the pictures.

LonewolfCavalry

we need the option to give strapons to ava and dakota in the bedroom scenes, also lunch with sophie dosen't advance time

Anonymous

When your submissive they will autto use strapons, but if your talking about special strapons used with Ava I agree using it on your sister or yourself would be a cool implamentation

mourka

will there be more events with john?

Bobie Sinclear

I would sincerely like more m/m stuff and more ways tp dominate others. Especially making John submisive to you without using the serums or turning him into Chanel. I always found it odd that he would service random coleagues in the wc but not u - his good friend ;) So should I expect more m/m content?

Yron Vol

Is there any way I can reach you for a talk? It's semi-business :)

JB Robinson

the discord link is dead. could you make a new one? :D