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So I've started working on worldspaces for Fetishquest, with towns, forests and such that you can explore. This here is the small kingdom of Yuug. Ignore the lines for now, they're used to help me setup shadows.

As far as questing goes I'm thinking of splitting quests up into 2 types:

1. Story.

2. Procedural

Story quests would be put into "packages" such as an official package which holds JasX made quests, including a main story. But modders would be able to create their own quest packages, and turn off packages they don't want. This is so DMs can make their own stories and content. I don't want to abandon the traditional tabletop aspect of this game.

Anyway. This is just a screenshot of a work in progress, there's a lot of stuff to fix.

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