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First off, I'm doing an experiment at adding in human/furry NPCs. This is about the top end polycount I can use, note the lack of fingers. I will also need to make various outfits and hair. But in order to progress I need some with anatomic know-how to help me draw textures. Basically what I need is:

  • Body textures. Normal map and diffuse.
  • A furry version. With a furry head and furry body textures.
  • You can get the DAE and UVs here if you'd like to help me out!

Secondly, I'm going to need to remake a lot of the JasX platform stuff. What I am intending on doing is:

  • Remove the forums, I don't visit them and they're quite dead. Bug reports and feature requests should go on the GitHub or on here instead.
  • Remove the JasX plugins page and consolidate all the plugin pages to use the same player server. Let the specific games have their own plugin pages.
  • Remove the Players and Events buttons from the JasX bar.
  • Reintroduce Players, events and all other stuff you can do through the JasX bar in the JasX HUD instead by using shared media.

Now that I made it so you don't really have to visit the JasX store in world to play anymore I feel like the next step should be that you shouldn't need to visit the website in an external browser either. GoThongs already uses a built in shared media browser for game settings and I feel this is the right way going forward. I'm not going to change the old games to shared media on HUD though as that will be too much work.


Finally in the poll I did, a large majority wanted weapons in GoThongs, so I'll see about implementing that once I can get the new JasX platform stabilized.


Let me know what you think in the comments.

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Comments

Anonymous

Mitten hands are fine for minions and NPCs in my opinion. If you use a really good normal map and texture you can make it still look like fingers are there, just look at early HalfLife sort of games, for it's time people were still "OMG they actually have fingers and faces" when it was still sharp polygon angles. Heck I think the head and torso are still a tiny bit high on that preview, but quality is good too, just means you'd not be able to add as many frames or states to them though.