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Out now to the public. Fixes:
  • Certain NPC spells will no longer be affected by haste. Especially channeled ones. Reducing haste on a monster should always be beneficial, not detrimental which was the case with some of the challenge bosses.
  • Fixed an issue causing a hostile player to show up as friendly when clicking their portrait rather than using the hotkey.
  • Fixed an issue where bosses incorrectly showed as targeted by players not targeting them.
  • Fixed an issue causing a message overflow when spawning lots of groups at once, causing the level to fail loading.

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