Poll Results are In!! (Patreon)
Content
We got almost 500 votes! Of course, only those who pledged the respective awards were be considered in the final tally (except when 1st place is a tie, then popular vote was used to decide).
Thanks to everyone joining we now have a much better idea about what the community needs.
August Results
These are the winners of the August voting:
- Tutorial: Porting from Godot 2.1 to 3.0
- Demo: Game scaling for different resolutions.
- Roadmap Priority: Typed GDScript
September Results:
And the winners for September:
- Tutorial: 3D First Person Shooter
- Demo: Terrain Generation.
- Roadmap Priority: Decals
(Edit: double-checked the results and the untying process was wrong, so it should be correct now. VR won for roadmap priority, but support for it was merged yesterday, so I moved to the next item: Decals).
Keep in mind we can't work on this until 3.0 becomes stable, due to potential compatibility breakage or bugs.. though at this rate this will happen pretty soon. Immediately after the 3.0 release, these will be worked on.
Popular Vote:
I'm sure that many of you want to know which items won the popular vote (this means, results not tallied by pledge but just raw vote count), so here's the top-5 of each category! Let's hope our doc team and contributors finds this as an inspiration on what to work on next :)
Tutorial top-5:
- 1. 3D FPS (8.6%)
- 2. Design patterns for making gams (7.58%)
- 3. Best practices for performance (6.66%)
- 4. Good practices in Godot (6.56%)
- 5. How to make a 2.5D Platformer (5.83%)
Demo top-5:
- 1. 3D FPS (7.73%)
- 2. Game scaling for different resolutions (6.88%)
- 3. Mini-RPG (6.56%)
- 4. VR (6.32%)
- 5. 2.5D game (5.98%)
Roadmap Priority top-5:
- 1. Typed GDScript (18.06)
- 2. Meshes and Skeletons for 2D (9.62%)
- 3. Integrated Terrain Editor (7.82%)
- 4. Improved Tilemap Editor (7.77%)
- 5. Web socket client (5.20%)
Here's the full list.
Thanks! We'll be publishing our new poll for October soon.