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Another month, another poll result! Thanks to all of our patrons for the continued support! Here are the June 2018 results:

Tutorial/Demo:

  • 1. Large, seamless level streaming (using instance placeholders): 28.00%
  • 2. How to use CSG best for quick 3D level prototyping: 13.33%

Roadmap Priority:

  • 1. Moving docks to separate windows: 24.32%


And here is the popular vote results:

Tutorial/Demo:

  • 1. Large, seamless level streaming (using instance placeholders): 18.63%
  • 2. Third Person Action RPG: 10.23%
  • 3. Optimization on low end devices: 8.59%
  • 4. Setting up GDNative build system on different OSs: 8.20%
  • 5. 2.5D game: 7.72%
  • 6. Using Godot GUI to make an RPG Inventory system: 7.14%

Roadmap Priority:

  • 1. Moving docks to separate windows: 17.86%
  • 2. Directional 2D Shadows: 12.36%
  • 3. Scene wide shaders (like fog, perspective deform, etc): 11.29%
  • 4. Cloth physics: 10.81%
  • 5. Multithread GDScript support in debugger: 10.42%
  • 6. More features and usability improvements in GridMap: 8.30%

We have a coincidence between popular vote and Patrons for first places, nice :)

The July 2018 proposal form is now open, feel free to submit your ideas and proposals:

https://goo.gl/forms/PaP8Wx1cDc7Hdy1L2

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