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Here are the April 2019 results!

Patron's vote:

Tutorial / Demo:

  • Using the new RenderingDevice low level rendering API of upcoming Godot 4.0: 29.13%
  • Reusing parts of a node tree to improve performance: 22.33%

Roadmap Priority:

  • Improve debugger with support for watches and watchpoints: 22.45%

Popular vote:

Tutorial / Demo:

  • Reusing parts of a node tree to improve performance: 18.75%
  • Interactive foliage (grass moves when you walk around): 15.63%
  • Using the new RenderingDevice low level rendering API of upcoming Godot 4.0: 15.46%
  • Example bindings to Android and iOS SDKs like AdMob: 8.89%
  • More tutorials on project organization: 8.65%

Roadmap Priority:

  • Improve debugger with support for watches and watchpoints: 14.87%
  • Vulkan Raytracing support: 14.64%
  • SVG import as geometry and distance fields (for zoomable, non pixelated rendering): 12.71%
  • Git (and other version control) support in-engine: 11.33%
  • Lambda expression support in GDScript: 11.00%

Submissions for May will begin soon!

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