Redesigning rewards from now on, feedback welcome. (Patreon)
Content
As I have been on vacation, and as Rémi has been extremely busy preparing the 3.2 releases (which is the first major one he does on his own, and doing a more than fine job at it), the voting for the previous months have been kind of a mess.
So, besides having a catch-up voting in January, we were looking at redesigning the rewards. We understand that far most of our patrons don' t really care much about them and only want to support the project, but we are still very grateful with all ofyou and want to give, at least a little bit, back.
One of the things we were discussing is having the ability to vote proposals from our new proposals repository so the selection process is a bit simpler. As always, the idea is to make sure they are made when time is right (as like, a lot of the rendering ones are only being possible now that the rendering code is being re-written, and now that George will is hired full time to work on GDScript and scripting in general, many regarding to those will be finally doable now).
Leaving that aside, tutorials are very time consuming, and truth is that we now have a large amount of contributors and community dedicating to doing these, so they are not as urgent from us.. so we were discussing about replacing them with more "immediate" rewards. Things we were discussing cover something like:
1) How would you do it?: This would be a similar voting as tutorial/docs, except instead I (Juan, or maybe a guest from time to time) would explain in a recorded video how would I work on a specific game or part of a game, and explain the engine design related to that in the process.
2) How does Godot work? Juan or a guest would explain how a part of Godot works at source code level.
3) What's the status? Someone (probably Rémi) would get feedback on a proposal or feature and explain what the status, if its wanted by devs and users, not wanted, explain why, or what would be needed to do it.
And finally, we could do a live QA for patrons. Originally there was not much interest due to the community not being as big as it is now. All this would be eventually published in our or Godot's official channel after some months, being originally only exclusive for patrons.
What do you think? any ideas or feedback also very welcome.