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Hey folks! Sorry for not sharing much since episode 13 was released and 14 started. Episode 14's progress is actually on pause while I'm working on a secret thing that I've talked about before in here.Again, I don't plan on that being an actual game, but over the last week, I've learned so much about Godot. I'm encountering way less problems than I thought I would and I'm confident I can create every idea I have for this project! Everything is pretty crusty at the moment, don't worry about it.I didn't show it here but the camera controls are fully set up. It can rotate and the vertical rotation is clamped so you don't go through the floor and stuff. I'm also proud of a "Behind Faximili" button for the camera that resets the position to be right behind her, like in Mario 64.Right now, I'm trying to add Faximili's wisps, having them fly around her under certain conditions, so I drew this wisp animation, turned it into a sprite sheet and used that to make an animated texture. Added a billboard effect and there it is, it's always facing the camera._____________As I'm getting closer to a satisfying result with this, episode 14's progress shall resume. Once the two scenes are fully sketched, streams will also start again! Learning this has just been so fun and it's actually going to be very helpful in my life, going forward. At least, I hope. That's it for now, I won't post too much about this, so expect the next post to be about episode 14, next month.

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Arrol

goddamn this makes me longing for an Iroh game when I look at this

KimiOmega

To be honest, same here. I hope I can make something enjoyable to play! I'm gonna shmaneuver my way through making camera shakes and after that, I'll add some magic she could use, like her light beam, spark lasers, plasma, mist and a gust attack. I already have placeholder graphics for particles and the models for her lasers and beam!

Arrol

Based on Phoeby in your stream, I can see her being a fast bruiser, heavy into the physical with her magic. Imagine the characters, Faxi, Phoeby, Moon, Necky, lots of colorful choices

KimiOmega

Definitely, in a fighting game, Faximili would have the highest Defence, high Attack and high Magic attack. (Muscle Chubby energy) Phoeby would focus on Physical Magic and Speed. (Sneaky Critter energy) Necky would be highest Physical Magic and high Defence. (Workout Dad-body energy) Moon would have high Attack, highest Magic and High defence. (Muscle Chubby energy) The larger character would have some sort of super armour too, to make up for their lack of speed.

Arrol

Oohh imagine the ults, Moon going the full beast most, from chub to mega muscle. I like Phoeby being a sneaky lil critter. Funny, i imagined either Moon or Phoeby being glass cannons. Also imagine the supports. You'd have ol DingDing giving a good shoeshine for support or Skel harassing the enemy

KimiOmega

Transformations would be cool, like in the Budokai Tenkaichi games, after using a certain amount of stores magic. Some would just have a boost (Phoeby with new magic moves and Xylo with speed, making his slingshot a machine gun, pretty much). Others would have new forms. Faximili, Necky and Moon would go Jumbo mode, boosting every stat but the speed one. Phoeby would totally be a glass cannon, where she hits strong with her magic and dodges easily but doesn't have much defense. Moon would be kind of like Faximili, defense-wise, due to her general build. Support characters, like in the Naruto games! Where characters eother show up to do an attack or to boost certain stats. DingDing would increase the player speed momentarily. Man, I just want to make that now, lol. Adding more characters as the series goes.

Arrol

Supports indeed. Mini Doc and Doc could be some good stat buffs while Doc Jr a total speed. Transformations aye, I can imagine Phoeby having a berserk like red haze all around her and Faxi using Maxi or Titan as a finisher. I can only imagine how hard Neck and Moon jumbo/titan modes would be

KimiOmega

I could totally see Doc and Mini Doc give a Magic boost, as I like to think Magic requires more brain power and yup, Speed is perfect for Doc Jr.! Berserker Phoeby, overwhelmed and struggling to contain her her own Magic would be a nice transformation and Titan as a finisher for Maximili makes total sense. "The Hul-King" and "Enormoon". I'd like to design those two, someday.

Arrol

Basically got the gang together with all these characters and support lol Hell yea, a Maxi/Titan Moon/Necky would go hard, I can imagine the designs now, Moon would be the most feral as a Titan. Speaking of, Phoeby and Berserk mode fits like violent pb and J. An interesting concept whenever she loses control with her magic. She can slash, claw at and finish with a red and black haze magic.

KimiOmega

I need to get better at retopology and weight painting so I can make models faster and easier to animate now!