The Accursed Rewrite. (Patreon)
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741431352.mp4
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I've finalized the targeting system! Now, when an enemy is locked on, if you press the Attack 1 or Attack 2 button, Faximili will face the target while attacking, which is useful for beams and lasers, mostly.
With this system working, I can finally add the Tornado Reflector idea I've had for a while! You could reflect projectiles and, if you're locked on an enemy, they will home in on them. I'm so happy with this! You CAN code without AI, gang! It just takes a loooooooong time but I'm having a blast. (Thank you, based forums, documentations and YouTube tutorials.)
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During the later half of episode 17, I've been doing a complete rewrite of Faximili's code since it didn't fit my current skillset and was just nightmarish to look at. The new code is so much better. Way shorter. No bloat. No complicated way of doing something rather simple...
I've also improved on visuals and optimization. The current models look the same but most had their tri count halved. Especially Faximili's, I'm very happy with that. However, changing models and textures means I have to all of her the facial expressions, sounds and effects again.