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Download full game: GDrive - GoFile(Patch* file aren't required !)

Okay this is new public release of full game. No patches or other versions required for links above.

There're also links for the patch to update previous version if you have it and don't want to download bigger file:

Patch: GoFile(only Patch* is needed) - MEGA 

How to install a patch guide can be found on the DS ! 

Changelog:

v0.3.68.002

Optimization

Shaders

Loading order

FSR removed

DLSS added

Bugfixes

v0.3.68

I've reached level 100 in Path of Exile

Brought back Judy's old pants in an updated form.

Arena options update

Vincent quest line update

Merchant added to the arena

Integrated a weapon customizer into the arena and story mode.

Character progression system has been reworked

Experience can be earned by performing successful dodges, taking damage and debuffs (For survival tree)

Cold-Blooded Skill Tree (Killing with ranged weapons) and the Survival Tree have been reworked. Most of the skills have been reworked

Aggression Skill Tree (Mantis blade combat) has also been updated, like the other skill trees. Most of the skills have been reworked

Boss for the story mode and bunch of H-animations for the boss - 10 completely new animations.

Crafting system has been completely overhauled

Now you don't need to wait for hours for something to be crafted

There's an option to dismantle cartridges, create empty magazines

All cartridges are now stored in the workbench and you can retrieve them at any time when needed.

The ability to Unload and Load a clip with the press of a button

The inventory now has no weight limit but has a certain number of slots.

Reloading has two types and become more advanced

Judy has a tactical belt where all the clips are stored.

All consumables are stored on the belt and have quantity limitations.

Shotgun ammunition is also displayed on the belt

Pouch indicates the available space so you don't have to constantly check the inventory to see how much space is left

Two small mini-quests related to blueprints

Weapon blueprints in the story mode, and something like a shop that refreshes when you bring the blueprints

A slight update to the HUD.

Stamina consumption and display on the character have been updated.

The lamp is now also on the belt and shines like the sun

Added a boss for level 10 of the arena

Replaced old assets with new ones that are more thematic for the project.

Enemies can no longer see you through walls but are more acute to the sounds you make. (Without shoes, Judy walks and runs more quietly.)

Updated the AI for all enemies and slightly modified their behavior and balance.

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