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Okay...

Armor

Currently added:

5 types of breastplates

4 types of pauldrons (modifier)

6 pairs of pants

8 leg armor pieces (modifier)

2 footwear pieces

4 foot armor pieces (modifier)

The most challenging part is already behind us; 

Now it's just a matter of adding characteristics and incorporating several sets that were once used in the arena. These need to be integrated into both the story mode and the arena mode. Well... also adding perks for armor into the skill tree, but that's a "two-minute job". 

All breastplates adjust to the size of the BOOBS, but I still reduce the size of the BOOBS by 25% from the maximum size because a huge BOOBS looks very unattractive in the armor. If BOOBS are smaller than a certain BIG size, they won't decrease.

I've changed the damage reduction and defense calculation system for all armor. Simply put, if you have very heavy armor with a high defense stat, then Judy will completely block incoming damage if the damage she receives doesn't exceed the armor stat. However, the armor will degrade, and its defense and weight will decrease. But as we can already guess, it's not that simple, because without armor perks in the skill tree, Judy will be as slow as a turtle, and some armor components may not be as effective without perk enhancements.

I've also adjusted the physics of the BOOBS. It's still not perfect, but I believe it's much better and more natural now. BOOBS physics are present in the armor, but it feels as though the BOOBS are actually in the armor, rather than just hanging out there.

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