Home Creators Posts Import Register Favorites Logout

Content

You can read more info in the previous post with patreon version.Download: GDrive - GoFile

Old save should work fine with this new version. There is only one moment - you need to respect your Yuna skill trees. Even if it looks alright some perks wont work until you reinvest your points into it. The dedicated button should provide you with all points you invested into the tree previously.

Changelog is in the attachments.

Files

Comments

savyumyum95

When will we be getting a cheat version? Just wondering

iiiiEen

I tried it for the first time recently. The game is fun. I downloaded it and stuck with it for a couple of days, until I watched almost all the content with cheats in one save and beat it honestly in another. A common issue is the complete loss of sounds in the game (though it's already indicated that they're in development). There are quite a few bugs, but they're mostly not critical. If you're working alone, it's a great job. Ukrainian radio is fun; I even liked some of the tracks. What surprised me most was how addictive the combat system was; it has huge potential. Any plans for Steam? I'd be happy to support the project there, as I'm not very familiar with Patreon.

Alex Horn

Yes, I'm definitely planning to release it on Steam. But after the game is more polished and less buggy. Lately, there was some issues with Steam politics regarding games of this type and early access. It's complicates a situation a bit, we'll see. But Steam is withing my plans.

Kapqan Han

I really liked the game you made. The version I played, Yuna_0.4.1.1091a_Public, had some bugs. Let me list what comes to mind: When a zombie dies and the screen switches to a sex scene, the character doesn't move; it flips with the space bar but doesn't actually move. Some areas on the maps were accessible (with difficulty) to the zombies; I don't know if this was intentional or a bug. Congratulations on the game, I loved it.

Oliver Jonas

Great additions would include: It would be a nice detail if claw and punch marks appeared when taking damage. A feature could be introduced that covers the character in their own blood (with an option to disable it in the settings). Sweating and the visual effect of sweat trickling down the body could be added. Chest physics could be improved; the chest area remains too static during certain animations. Jiggle physics could be enhanced.

Kernog

I have a request: is it possible to add the option to remap the Z button to advance dialogue ? As I have an AZERTY keyboard and mapped accordingly, my character shuffles everytime I press the key.