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Hey folks!

So I just finished up my new instalment of Developing. This time, I try to turn my prototype into a proper game... only to get completely stumped by genres. Puzzle... or platformer? You can watch an early version here.

Hope you dig it! Speak soon

Mark

Files

Previews only

What genre should my game be?

GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkit This time on Developing, I want to turn my game idea into reality. But, first, I need to explore my history of failed game-making attempts, to figure out where to begin. How to make Predicted Trajectory path of Projectiles in UNITY - Bow and Arrow 2D | The Game Guy https://www.youtube.com/watch?v=3DUmpVi82q8 ROWBYROW Game - https://verysoftwares.itch.io/rowbyrow === Credits === Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License. YouTube Audio Library === Subtitles === Contribute translated subtitles - Coming soon

Comments

gamingjanitor

What if the magnet was an electromagnet with a small battery attached. It would slowly lose its power when not held by the player. When the player is holding it the battery would recharge. That would give a narrative reason why the magnet would be able to change polarity and sometimes not stick to metals.

Game Maker's Toolkit (GMTK)

Yeah, there's lots of ways to fix it - but, ultimately, if I'm having to make up contrivances just to push it to being a platformer, I should probably listen to the game as it's clearly telling me to make it a puzzler!

relgukxilef

I'm reminded of the game Fez. At first it seems like a platformer, even with some tricky sections, but that's only half the game. The other half is Myst-like environmental puzzles, that you can easily overlook while focusing on the platforming.