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The iPad and Apple Pencil have been a god send for Boss Keys. Every time I play a dungeon I put a map up on the screen and then doodle on notes, locations of keys, doors, items, and mechanisms. 

At the end I make a little diagram to show the layout of the dungeon. It's a new thing I've come up with, and I'll explain it fully in the Oracle episode. It's a handy, objective way of comparing dungeon complexity from dungeon to dungeon, game to game. And for visualising how a dungeon is put together.  

The app is Paper, by the way, and yeah I'll release these notes at some point. 

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