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In this new episode of Developing, I talk about the three events that inspired me to get off my butt, and really start to bring Untitled Magnet Game to the finish line. 

Exciting! Thanks for your support and patience - I think it's really paying off, making the channel more well-rounded and informed. I can't wait to do more!

$5 Patrons get this episode early. It will go live to everyone else, and the world, on Monday.

Mark

Files

Three things that inspired me to finish my game

Comments

Max Goldstein

I appreciate getting multiple days of early access. For some other creators, by the time I get the email and a moment to watch, the video is already public.

mhogar

I really relate to having a great idea, procrastinating it, then finding out someone else has already used it. But as I often hear in the design space: "Everything is a remix". Ideas are universal, but it's our expressions of them that make them unique. In fact, being "forced" to do something different out of fear of looking like a copycat can lead to new and interesting ideas that may even be better than the original.

Dominik Bartsch

Amazing work, great video! Another BTS question: 😅 How do you plan/track/organize your work? Do you use tools? Which ones? How detailed do you plan your work and videos upfront? So I remember correctly seeing Trello in one of your videos? Do you use Milanote or something similar? Do you make "shotlists"? ... :)

Swolomo

Love the ending 😂