In this episode I take my game to GDC in San Francisco, and get some feedback. Along the way, I learn some tough lessons about playtesting and making assumptions about your players.
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Full Developing Playlist - https://www.youtube.com/playlist?list=PLc38fcMFcV_uH3OK4sTa4bf-UXGk2NW2n GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkit In this episode I take my game to GDC in San Francisco, and get some feedback. Along the way, I learn some tough lessons about playtesting and making assumptions about your players. Try the demo yourself - https://gmtk.itch.io/untitled-magnet-game === Credits === Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired License for commercial use: Creative Commons Attribution 3.0 Unported "Share Alike" (CC BY-SA 3.0) License. YouTube Audio Library Music and sound effects provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link) === Subtitles === Contribute translated subtitles - TBA
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