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I made the smoke simulation actually use its' high resolution and improved tire emission patterns. This makes smoke more detailed than before. The mod also detects the surface you're driving on so it emits different colored and heated smoke based on the surface. Lighting for the volumetrics in general also got improvements.

I'm still not fully happy with how it looks especially the dirt emission but 0.39 is supposed to release really soon so I'm just gonna work on it in a week and release the update then.Changes:- Fixed custom user folder support- Better lighting- Better simulation quality- Better tire emission w/ material distinction- Simulation emitter color support- Better settings for quality

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JDesigns

love how it looks mate

Tremm1ngs

This has amazing potential, I hope to see volumetric truly realized in BeamNG