Ana Demo release delay + Dev update (Patreon)
Content
So, I'll try to put a small update to Ana's route out tomorrow. I'm sorry it didn't come out earlier in the week. The short story kinda ate up the time.
In the meantime, I thought you might be interested in seeing how I'm trying to speed up the backgrounds images creation.
Way back when I used to be a freelance animator, 3D modeller and rigger. Never got too far with it, but it brought in some funds every now and then. Hadn't dusted off the skill in a long time, besides doing a bunch of really simple mock ups for some of the earliest background images.
Decided it'd be worth my time to try something a bit more detailed. Helps with getting perspectives, lighting, and textures right.
So, I built Erda's shop:
Now, these (mostly) grey-scale jobs are all well and good for perspectives, but not so much for colour and texture.
Hence these later images:
Still got some items still to fill on that last one, but it's getting there. I'm using Blender, by the by.
I could, if there's an interest, shoot a little video virtual tour? Make your interest known with a like or comment, if so.