Home Creators Posts Import Register Favorites Logout

Content

Hey everyone,

I'm back with the beta release of V0.74 - Natural 69, which introduces the start of a rework of the core gameplay mechanic of doing daily activities. The release actually happened a few days ago and was only announced on Discord, but I'm currently on my yearly holiday in Japan and haven't had a free minute to write this post until now.

You may not see it in this picture because it is from the start of our journey, but I'm actually now pretty exhausted from trying to see as many places as possible and walking tens of thousands of steps and hundreds of stairs every day. It is NOT relaxing. But Japan is both beautiful and vibrant, and I looove shopping here. I just love the styling of female attire here so much.

Anyways, you're here for the game update, not for my holiday complaints and you shall get a few more infos. First of all, the last Alpha release still had some issues when I had to leave for Japan, and they are still present here in thi patch. I didn't get to rebuild from Japan. Mainly the issues are about the dates not being possible to trigger correctly in some spots. I'll fix that and upload a new build as soon as I'm back home next Monday, I promise.

And now, without further ado, here is the link to your downloads:

https://www.rel.pink/bmotv/

And here's the changelog:- New Dice Roll Gameplay for Gaining Votes & Popularity during Actions- Reworked all Actions- Reworked All Talk Options into Actions- Rebalanced Vote Gain- Removed All Time Advancements from Random Events- Reworked Map to quickly access Actions- Reworked Day Planner for the new Action system- New Ally Spirits system in Lifepath (after finishing True End)- New Ally Spirit scene: Abigail's timelineAs every year, there is still another side story coming to make up for the time I haven't been able to work during traveling. It will just have to come right after I'm back because I still need to correct and format it. I hope you look forward to that one.Best,Kim

Files

Comments

Inu

Just tried out the new version, and would like to make a couple suggestions: I think the dice rolls could be further streamlined. I'm trying to avoid RSI and doing too much clicking, and now, the two dice rolls and prompt acknowledgement for every action adds a lot of time and clicks on every playthrough. The day planner auto-rolling is great for this, but many rolls aren't done this way, and the time to roll + click for acknowledgement noticeably impact the pace. I'm wondering if there could be an option to automate rolling (even separate from the planner), and maybe you could set your character state with a keyboard shortcut. You could just tap P to turn on Performance Mode (a status visible and toggle-able in the upper bar), where you'll perform every time you can while it's on. If we get that, and no separate click to Continue, we could have just about the same clicks as before even with all the new mechanics. I'm probably blabbing too much about this since it's just the START of the rework, after all. But hey, guess this sorta thing is what the Patreon is for. Thanks for hearing me out, and have fun in Japan!

Rel.Pink

The point of the new system is to make the activities more relevant and less skippable. In the current state it‘s just a translation of the old system but there will be more features that will add more strategy like using items. So the dayplanner will be the only way to bypass these extra clicks because you will be able to properly choose those strategies there. But they should not be skippable in the default mode. Sorry.

Inu

Gotcha; makes sense that it just feels a little weird now when there isn't as much of a strategic layer yet. With more strategy and the buffed rewards for actions (like how we get more stats per workout session now, requiring fewer sessions), I see how things would balance out in the end. I'm still gonna petition for keyboard shortcuts to accept prompts and initiate rolls though, cause I unfortunately only get so many clicks in a day. Thanks for your response!

Mission15

Unfortunately, I cannot open the MAC version. I receive an error message stating that the app can't be opened. I tried several workarounds but to no avail.

John Smith

hi. first of all, don't run commands that strangers paste in online comments without knowing what they do. if you already tried some workarounds, hopefully you're familiar with using the terminal in general. disclaimer out of the way, open terminal and navigate to the containing folder e.g. 'bmotv_0_7_4_b1_a_osx'. once you're there, run `xattr -d com.apple.quarantine bmotv_0_7_4_b1_a_osx.app`.

FemdomEnjoyer69

I really love your game, and you look a bit sad in that picture i hope everything is going good for you,much love from germany <3

Snow Starlight

Nice photo from Meiji Jingu if I’m correct!

Rel.Pink

You are indeed correct ☺️

Rel.Pink

Making photos is always a bit stressful I guess but this is when I was still relaxed. ☺️ thanks for asking.

Mission15

Thanks John. I'll give it a try.

youto toda

I'm glad you came to Japan. Welcome! I hope you had a great time.

Bootsfetish

Thank you. I hope for more BDSM and humiliation content with Erica

Lyra Voss

Thanks for the Christmas bit, and welcome back! Hope you had a good time and got some rest when you got home. Keep up the good work.

Bonito51

I played your game and think it's very good but I asked myself one thing or have an idea for it. The other 4 participants are probably always the same no matter which game score you start again. What would be cool is if with each new game the other participants are randomly generated just like their personalities. So you always have a different game experience and that they also buy clothes in the store and put them on depending on their bimbo status and the change progresses just like the player