Please Excuse the Following Profanity (Patreon)
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No, seriously. Please excuse the following profanity. Most of you probably long since realized that, despite being an adult game maker, I'm actually a rather polite fellow and don't curse much. Heck, I don't even write much crude/obscene language into my games, save for where it REALLY fits. However, if I do not get the following rant out somewhere, I am going to explode and likely murder someone. My apologies, if you skip the bit separated out by -----, you'll skip the worst of it.
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OH MY FUCKING MORONIC GANDHI RIDING AN ELEPHANT DICK. THE PEOPLE WHO MADE THE NEW ENGINE I'M USING NEED TO BE REPEATEDLY PUNCHED IN THE ANUS BY AN ENRAGED GIANT WITH A CLUB MADE FROM DEFECTIVE FAKE WOODEN DICKS FILLED WITH SPLINTERS. THEN TOSSED INTO A BURNING VAT OF ECSTASY, IN THE MIDDLE OF A GAY TENTACLE MONSTER RAVE.
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Okay. Okay. I feel slightly better. Just a little. Seriously, typing that actually helped slightly. Very slightly.
Soooooooooo, I started the testing/debugging process for Chastity Quest. 5 minutes in, I realized that, for some god-awful unknown reason of stupid-fuckery, THE STUFF I HAD ALREADY TESTED WAS SPONTANEOUSLY BROKEN, WITHOUT ME CHANGING ANYTHING. Five long, painful, hair-rippingly frustrating hours later, I still don't understand why what I did worked the first time...but now doesn't. I think I found the problem. Maybe. I hope. Please God I hope I did. Unfortunately, it's really hard to tell, since whatever-the-fuck is going on seems to somehow corrupt the entire project whenever it happens. Meaning I would think I had fixed it, put like 2 lines of code I'd stripped out back in, and the whole thing would fucking break again and break in such a way that I had to REDO the previous fix for NO APPARENT REASON. And, why I want horrible things to happen to the developers, has entirely to do with the fact that their debugging tools are NOT user friendly and their documentation was GROSSLY insufficient for me to manually track down the issue.
This left me with a brutal slog of trial and error. I THINK I finally have it figured out. But:
A) If it is the problem I think it is, the developers are FUCKING MORONS for building their engine that way, then NOT DOCUMENTING it in their fucking tutorials.
B) If it is the problem...that I have to fix a GOD AWFUL HORRIBLE number of iterations of the same damn issue through ALL the scenes I've done so far.
FUCK!
Sigh...suffice it to say, that I'm unlikely to add anything else to the build at this point. Not even a couple of extra bit-scenes that I really wanted to squeeze in and figured I'd have time for :-(. This is going to take ALL of tomorrow, easily, just to sort out this one issue. And that was a major bug I found in the first 5 minutes of gameplay, which had already been tested previously and hadn't had a problem. Fuck. This is bringing into question whether I even left myself enough time to get the testing, bug fixing, and grammar check in before the end of the month. I thought I had deliberately given myself wwwwaaaaaayyyy more time than I would need, as a buffer against major issues. Now...well, we'll see >_<. Either way, this is now my primary focus and will be until the first build releases. I do NOT make idle promises and, if I can't get the build out by end of month, it will damn bloody fucking well be out in as few days as possible after that. Even if that means pushing DoL back a few days.
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On perhaps the only GOOD news from the day, I've actually gotten a solid start on the Story Reward for the month. I knocked out the first 1,500 words or so before all this exploded in my face. Was planning to do a bit more but now I'm waayyy too pissed. I'm going to go have a strong drink and try to bring my blood pressure back down before I crash for the night/day.