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DynaMesh is probably one of the easiest AND most powerful tools in  ZBrush - Learn everything you need to redistribute polygon density with a few simple clicks-!!

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ZBrush - Dynamesh Controls (In 2 MINUTES!!)

Dynamesh is probably one of the easiest AND most powerful tools in ZBrush - Learn everything you need to redistribute polygon density with a few simple clicks-!! My Art-Station Store Link: https://www.artstation.com/royalskies/store If you enjoyed this video, I have a small 1$ Member perk available for anyone who would like to help us save up for better tools to improve the content here like Hardware, Software, Environments, Animations, and special effects :) (Just click the "Join" Button next to "Like"!) https://www.patreon.com/RoyalSkies Twitter at: https://twitter.com/TheRoyalSkies Blender RIGGING & ANIMATION SERIES: https://www.youtube.com/watch?v=6Km2COZGYA0&list=PLZpDYt0cyiut1oZv6zyWgDnyBJu4U1jwJ&index=3&t=0s Anime Shader Tutorial Series: https://www.youtube.com/playlist?list=PLZpDYt0cyiusDdsgdb9FgfT7onV7th8mJ Blender MODELING SERIES: https://www.youtube.com/watch?v=mBSDB1EYGAU&list=PLZpDYt0cyiutkKkIZgrja6Hdr9e5prBsu&index=9 Intro To Unity Programming FULL Series: https://www.youtube.com/playlist?list=PLZpDYt0cyiusT185fsSTEU1ecr8CcTYMP If you're a gamer, check out my latest game on itch.io! https://royalskies.itch.io/macrophage I also have a steam game that combines Starfox with Ikaruga gameplay! It took over 3 years to create :) https://store.steampowered.com/app/652890/Vanguard_Knights/ As always, thank you so much for watching, please have a fantastic day, and see you around! - Royal Skies - #3d #zbrush #art ------------------------------- Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Comments

Zack Brown

So, as a blender person, I have to say, ZBrush looks FUN! Honestly I can't really evaluate whether it's *truly* as easy as you describe, or if the devil would be in the details for anyone actually trying to follow along. Some fast blender tutorials are really atrocious in that regard. "Now remesh everything by hand, sculpt a photo-realistic face, aaaaand yer dun." :-D But you sure are succeeding at presenting ZBrush as an easy, fun tool that can do amazing things really quickly. And it's also very clear that you've designed your particular workflow to avoid a lot of slowdown and just get what you want instantaneously, like monster arms where you need them and whatnot. Knowing where to compromise and what the gains and losses might be seems like a real talent. I'm really enjoying every one of these videos, and often watch them several times, partly to try to catch everything, and partly because they are just so enjoyable to watch. Thanks for all the work!

RoyalSkies

I think it's great that as a big Blender person, you are giving ZBrush an honest chance to see what's up. Once again, you have summed up the content almost exactly in line with the reason I like it. When you are working in ZBrush, it really lets you focus on the art. While you can get lost in the details if you want, it's often not necessary once you grab the right brushes for your workflow. As, you've noticed, I have indeed designed a workflow to maximize the speed and reduce wasting time on aspects of the character I don't feel the need to Direct Artistically. For example, the part of the character that I personally think is the most important to control is the face and body. Everything else like, weapons, earrings, bracelets, armor, chains, etc there are brushes for - And, if I ever "NEED" to make a truly custom specific weapon design or something, it's still easy to modify and adjust an existing brush most of the time. But, thank you for taking the time to watch the videos and leave such well thought out and lengthy comments. I really appreciate it, and will do my best to keep it up :) See ya next vid-!!