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Alright, Squad - We're approaching the end of the month, and I JUST finished redoing all the UV maps for all the old Macrophage weapons for Unreal5 - Super excited to get that out of the way! I have one more task on my list to get completed before the end of the month and that is to finish the  new Unreal5 base body that I intend to use for all our projects going forward into next year - It's been A LOT of work to try and make sure she has the same proportions as the Unreal5 default female mannequin, but STILL look very feminine, but I've done my best to preserve the beauty and proportions  -

This is hands-down the most detailed effort I've put into any character I've ever made so far - We'll be using her as the base to create all our female characters for random projects going forward. You can see the full nude mesh here, but it's NSFW since I haven't textured anything yet:
https://cdn.pixelbin.io/v2/purple-credit-a1ce0e/original/u11-29-23.png
I still have to do a lot of micro adjustments like give her teeth, tongue, inside of the mouth, and sculpt the 52 shape keys she'll need for facial motion capture, but all in all I'm excited for how she's turning out, and can't wait to show you guys when she's done - New series and videos are coming up soon, thank you so much for your patience and support, and I'll see ya in the next video :)


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