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This month's article is the April developer update, that covers fixes, the work that's going into the next release, and plans for that release. The big new thing this month are text shaders, and there are some early examples of that in action.

As always, thank you for supporting Ren’Py.

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Comments

KuroOneHalf

The text shaders look awesome! Would these allow sampling textures to do text gradients? Those have long been high on the wishlist for me.

Fen

Will it be possible to apply the text shaders via text tags too? One of the other popular plugins is called Kinetic Text tags so you can do wiggly text and such, but it would be nice to have a more official way to add them. Really looking forward to the new features!

Renpytom

Shaders will apply to entire blocks of text, so it probably won't be a text tag thing. What I'll look into doing is at least making a vector of extra data available, so there's a little control.