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I've received pretty useful feedback from people that tried the game, I very much appreciate everyone that tried it out and told me about their experience!

Here's a lit of already implemented fixes for the next version of the game:

-          Added sound effects to all spells.

-          Finishing a challenge/tutorial re-establishes your mouse cursor for easier access to the exit button.

-          Added a timer to the Decoy, now it explodes automatically after 60 seconds. (Also has a visual indicator of this timer, and adjusted the explosion so it looks a bit better)

-          Now indicates how many goblins left until you get the endless settings (The spellbook in the extras menu will give hints on how to unlock all the spells too!) 

-          Implemented damage numbers to add feedback for spells connecting for the players.

-          Added camera shake for particularly strong spells. You can Disable it in options!

-          Fixed song audio transitions that occasionally failed, causing 2 songs to overlap.

Things that are still missing until I post the next update:

Finishing as many of the lose scenes CGs as possible (most likely gonna land in the range of 5-10 done)

Start implementing story mode.

Adding 1-2 more maps/backgrounds.

Finishing the Kyun spell.

I'm aiming to have this version before the end of the month. I'm open to feedback and suggestions from everyone here, but if you don't have much to say, just know that I'm hard at work to finish the game.

Thank you very much for your support!