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G: Since you have been seeing Phobia content here quite often lately, it wouldn't hurt to clarify what these posts are all about.🤔

The thing is - our team is working on a small test project called Phobia: The First Dream. We're want to test new mechanics and, of course, to have some fun in the process, so it's both relaxing and beneficial!

How did it happen? Well, we started a large-scale engine update a month ago, which will first of all reduce PC requirements for tCoL players. Alongside the update, we decided to finally ask ourselves - what our team expects from future projects after tCoL is completed? Aaaand it seems that we're seeking side-scrolling locations, with an animated sprites and the possibility of greater immersion in the game atmosphere. This will be more like a feeling of a metroidvania, not a -real- one, tho. The main features of tCoL that players cherish will remain. We just gonna vary the presentation.

So, Phobia's story is quite old (it's older than tCol's story, btw!), but we'll be focusing on a small intro in this project.

In this game, you are about to enter a nightmare dream of one of the humans from Nouri (Arthur), in the company of a tsourai named Roger. Swimming into nightmares is a common job for him, as he is a grahn, he did it countless times. What could possibly go wrong? %)

It will be a psychological/surreal thriller, but with a dash of humor, with a lot of lore given to you through allegories and hints, not directly. You'll be going to explore a large art gallery. Not the ordinary one, but nightmarish. Therefore, each new floor (which you only move down the elevator) pulls you deeper and deeper into the depths of Phobia...

Feel free to ask any questions in the comments, we'll be happy to answer them!

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Comments

Vitarka

This sound super cool ! I am very excited to get to experience Nouri in more detail. It's my favorite region after all x))) Also like the new idea of how things are presented. I'm absolutely in support of this next project and glad to hear we will get more shang la content after TCoL is done ! :)

Grimroh

Hello, I have a few questions actually :) What will the replayability of the levels look like? Will we get some kind of upgrades along the way? Should we also expect easter eggs referring previous game?

lingrimm

Since it's a VERY small intro game, it's not replayable, and it's linear. it will have a few very different locations to explore, and we plan to make each of them changing as you progress through the story. Let's say it will be a small, disturbing and mysterious adventure with an open ending (since it's taking place in a dream, not a real world). We plan to make a bigger project related to this into, but we'll see. It's too early to look into future for now.

lingrimm

Thank you very much, Vitarka! <3

Grimroh

Got it. Thanks for clarification :)

Z

YES this sounds like it'll be very interesting and cool. i'm super happy to hear you had more plans for after tcol because there's so much to explore with shang la

Kala

This is so cool and it's awesome that you're expanding on the shang-la lore in a variety of ways! Considering that it's a metroidvania type game (which I personally love) will there be bosses you have to fight in order to move between gallery floors?

ShadBad

Yoo, I'm so excited to see what you guys do with this! <3

Kuki Muki

That sounds absolutely wild!