Hell yeah! (Patreon)
Content
Hello everyone! Let’s quickly bring you up to speed on what’s going on with the project.
Right now, we’ve already started assembling the beta of Act 1 of the new chapter! Yes, you heard that right — we’ve quietly reached this important milestone. Along the way, Dizir has updated the game engine to a new version to fix some texture loading issues and generally improve performance. This will likely be our last game on the GMS2 engine; future projects will move to Unity. Still, we want to keep this project as close as possible to the latest engine updates.
There are still plenty of bugs in the code, and we’re working hard on them. That’s also why there’s been less content (like new art) to share — all our efforts are going into the beta! But that’s exactly what you’ve been waiting for, so we’re counting on your support <3
And to make sure you don’t get bored, we’ve got some summer art requests for you — we’ve already started drawing them and will be sharing them soon :)