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Here's the VOD on YouTube for today's stream on How to Create Dynamic Battles in Daggerheart.

I also surprise announced "Sharing Spotlight", a video sub-series where I will talk about other RPGs (and maybe random other stuff) that I think are cool. This is with the hope of sharing my excitement and interest in other games to bring them more attention. The first "Sharing Spotlight" stream will probably be next week.

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How to Create Dynamic Battles in Daggerheart

Mike Underwood, Additional Designer on Daggerheart, discusses their personal approach to building and running dynamic combat and action scenes in Daggerheart, and their philosophy of what makes for good combat/action scenes more broadly. They also unexpectedly announce the "Sharing Spotlight" sub-series, coming soon. That John Rogers essay: https://gizmodo.com/why-you-should-never-write-action-scenes-into-your-tent-511712234 Intro & intermission music: "A Good Life" by Dark Fantasy Studio. Outro music: "City of Magic" by Dark Fantasy Studio. All songs used with permission. Watch future streams live at Twitch.tv/TurboTango and support Mike's writing and streaming at Patreon.com/MichaelRUnderwood or follow them on Bluesky @MikeRUnderwood.bsk.social This video is not official content of Darrington Press or Critical Role and does not represent the opinions or stances of anyone other than Mike themselves. This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com. There are no previous modifications by others.

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