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This week I am going to do another stream on designing adventures for Daggerheart, building on my stream from a couple of weeks ago to make a series on adventure design, using different examples and topics to go deeper on adventure design. The first stream gave an overview of my thoughts about adventures for Daggerheart and talked about how I've been developing the archetype system for adventure design.

This week, I'll talk about adventure structure using the process of building a new adventure for Bastion of Hope, my forthcoming campaign frame.

Join me live for the stream on Wednesday, October 22nd at 1pm EDT on twitch.tv/turbotango or watch the VoD a day later on YouTube.

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