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After a great playtest session last night, I recorded a design diaries video to talk through some of the big topics that came up and the adjustments I made during play that I'll be solidifying into the next draft of the rpg. 

Sneak peak: I talk about reward/resource systems in the game, how they interact with other key campaign-scale systems, and a couple of other things like entanglements and xp.

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Genrenauts RPG Design Diaries #2

Author Michael R. Underwood talks about several topics that emerged in the most recent private platest of the Genrenauts RPG. Mike talks about renown system in the Genrenauts rpg, how it's changed, the math and interactions between resources in the campaign scale of Foreged in the Dark games. Then it's on to entanglements, how they contribute to tone and pacing. Finally, Mike talks about bonds and the importance of initial character relationships for rp. Thanks to patrons at patreon.com/michaelrunderwood for your support!

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